In this section, we propose online & multimedia resources like videos, podcasts and key papers.
Feel free to propose new material and email Yvan Tina at firstname.lastname@example.org.
Artificial Life is the official journal of the International Society for Artificial Life (ISAL). Since its premiere in the fall of 1993, Artificial Life has become the unifying forum for the exchange of scientific information on the study of man-made systems that exhibit the behavioral characteristics of natural living systems. These systems can be synthesized in software, hardware, or wetware.
ISAL The International Society of Artificial Life is a democratic, international, professional society dedicated to promoting scientific research and education relating to artificial life, including sponsoring conferences, publishing scientific journals, and maintaining web sites related to artificial life.
Framsticks is a three-dimensional life simulation project. Both mechanical structures (“bodies”) and control systems (“brains”) of creatures are modeled. It is possible to design various kinds of experiments, including simple optimization (by evolutionary algorithms), coevolution, open-ended and spontaneous evolution, distinct gene pools and populations, diverse genotype-phenotype mappings, and modeling of species and ecosystems.
Two Decades fof Evolutionary Art Using Computational Ecosystems and Its Potential for Virtual Words Recent article (comparative survey; Open Access) on Computational Ecosystems as used by artists (practicing evolutionary computer art) and of relevance to Virtual Worlds research, co-authored by Rui Filipe Antunes, Frederic Fol Leymarie and William Latham.
SE Asian Ubicomp and ALife: Roaming and Homing with TechnoSphere 2.0 Computational Companions This paper considers the increasingly blurred boundaries between what has been termed the online/offline binary through a discussion of the design and first stage implementation of a ubiquitous ALife project, TechnoSphere 2.0. This series of Android applications (apps) use augmented reality, GPS, 2D and 3D printing to create mixed reality environments in which the lives, artificial and otherwise, of people and online creatures, as well as online and offline spaces, are blended. The design of these apps is situated in the specific ubiquitous computing (ubicomp) environment, the milieu, of Hong Kong and South East Asia.
Henrietta Lacks, BioArt & Technology Bioart has become one of several contemporary art forms (including nanoart) that apply scientific methods and technology to explore living systems as artistic subjects. Artist Anna Dumitriu notes that bacteria have intricate communication capabilities, which are now being investigated as a form of social intelligence. To explore this she combines bioart, historical textile techniques, such as whitework […]. A post from Nettrice Gaskins blog on the relationship between bioart and its social and cultural implications.
A New Alchemy: Biotechnology as Art Curator Jens Hauser about the interdisciplinary art-science exhibition in California WETWARE that aims to overcome mutual ignorance in our hyper-specialized society.
Living Books ‘Living Books’ About Life is a series of curated, open access books about life – with life understood both philosophically and biologically – which provide a bridge between the humanities and the sciences.
Autopoietic Architecture – Can buildings think ? by Dennis Dollens [for a take on the theory and pedagogy of metabolic architecture].
‘Super Cells – Building with Biology’ – The Hope (and Hype) of Bio-Design [Book Review] by Michael Ricciardi.
The Art of Unnatural Selection Brandon Ballengée, in Signs of Life: Bioart and Beyond, ed. Eduardo Kac. Cambridge, MA: MIT Press, 2007.
An Impetus for Biological Research in the Arts: A Practitioners Statement Brandon Ballengée, in Research in Art, Nature & Environment (RANE) Artful Ecologies 2, University College Falmouth, 2009 Conference Papers.
Salamander Sci-Art Brandon Ballengée, Stanley K. Sessions and Peter R. Warny, in IRCF Reptiles and Amphibians, Vol. 17, n°3, Sept. 2010, p.26-28.
Genetics and Culture: From molecular music to transgenic art (by Ruth West) This course explores innovative art practices that have scientific concepts at their core. It encourages students to imagine disciplinary connections, building bridges between the arts and sciences while exploring the emerging fields of genomic arts, bioart, and new media.
Synthetic Biology for Artists and Designers: A Primer An Illustrated handbook that shows you how to work with MIT’s parts registry.
Art and Artificial Life – a Primer A global overview of the field of A-Life Art with its key concepts, its major theoricians and practicians. This essay was part of the catalog of the exhibition “Emergence – Art and Artificial Life” (Beall Center for Art + Technology, 2009).
Design in Synthetic Biology This article analyses the movement of design processes into biology by examining software, diagrams and forms of collaboration intersecting in the production of biological constructs such as metabolic pathways, minimal genomes and biological standard parts. In characterising the design processes taking shape in synthetic biology, it develops the concepts of ‘meta-technique’ and ‘meta-material’.
The Ethics and Aesthetics of Biological Art A short introduction to biological art and its tendencies with a description of ethical and aesthetic issues raised by these practices.
Eduardo Kac, Living Poetry Interview with Eduardo Kac by Annick Bureaud.
SLSA Bibliography 2011 The Society for Literature, Science, and the Arts welcomes colleagues in the sciences, engineering, technology, computer science, medicine, the social sciences, the humanities, the arts, and independent scholars and artists.
Synaesthesia. Discussing a Phenomena in the Arts, Humanities and (Neuro-) Sciences As a theoretical addition to the exhibition series SYNAESTHEASIA (October 2012 – July 2013), Art Laboratory Berlin held an international interdisciplinary conference t further explore and theoretically question the field of multisensory perception.